Apple Vision Pro VR Strategy
This is a news story, published by Wired, that relates primarily to Andrew Eiche news.
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•Technology
Technology
Can Gaming Save the Apple Vision Pro?

77% Informative
Patent could suggest Apple may be ready to take VR gaming more seriously on the Apple Vision Pro .
While gaming does have a presence on the headset, the headset's use of eye and hand tracking for users to interact with the current visionOS means many games on the platform emphasize the mixed and augmented reality approaches of the hardware.
Patent doesn't appear to show any buttons, triggers, or thumbsticks on the handheld input device.
Some game creators are happy without controllers on Apple Vision Pro though, including Andrew Eiche , CEO of developer Owlchemy Labs .
House of Da Vinci VR developer Blue Brain Games isn't developing for Apple 's Vision Pro in its native Slovakia .
Eiche says there is a learning curve in getting game development engines to play nice with Apple 's systems.
Microsoft launched its own mixed reality headset HoloLens in 2016 , and its successor HoloLens 2 in 2019 .
Both were priced comparably to what Apple Vision Pro is now, and similarly eschewed gaming in favor of a productivity focus.
Extending a hand to gamers could be one of the few options Apple has to expand its install base.
VR Score
65
Informative language
57
Neutral language
59
Article tone
semi-formal
Language
English
Language complexity
54
Offensive language
not offensive
Hate speech
not hateful
Attention-grabbing headline
not detected
Known propaganda techniques
not detected
Time-value
medium-lived
External references
17
Source diversity
14
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